Let's Play | The Last of Us
Awards
None
None
PS3 - TPS, 1280x720, 30FPS
Seg 1 encoded at 2014-05-13 12:56:21
- Due to the lack of ingame music, audio volumes were slightly more troublesome to figure out than recent runs. Namely, the game's speech seems to be unusually low. The compressor compensates for this fairly well. Additionally, due to the stupid abuse of hurr definition effects like film grain, I had to use higher encode quality to avoid the game getting butchered. Some areas, particularly foggy areas, still see some fairly severe color banding. If it's any consolidation I couldn't see anything at all when playing in most of the dark areas anyways.
- This is a very slow game with a lot of casual walking around and dialogue.
Segment 1
1:50:14 hours, x264/AAC
dat edge
Segment 2
2:45:38 hours, x264/AAC
I may be bad at this game
Segment 3
2:22:59 hours, x264/AAC
definitely bad
Segment 4
3:30:43 hours, x264/AAC
Segment 5
3:44:57 hours, x264/AAC
The first portion of my recordings in this segment use a special filter to cut out some low fan rumble from the fan on high.
Segment 6
4:4:53 hours, x264/AAC
Segment 7
2:6:32 hours, x264/AAC